About video games a highly visual example led introduction to the video game industry its context and practitioners video games explores the industrys diversity and breadth through its online communities and changing demographics branding and intellectual property and handheld and mobile culture. This item video game design principles and practices from the ground up required reading range by michael salmond paperback 3661 only 1 left in stock more on the way ships from and sold by amazoncom. Video games offers a highly visual example led introduction to the video game industry its context and practitioners filled with full color illustrated interviews and case studies bossom and dunning give insights into the creative processes involved in making games the global business behind the big budget productions console and online . 18 19 chapter 1 introduction to video games and video gaming overview chapter 1 provides introductory information on the subject of video games and video gaming firstly i ascertain the distinctive features of video games and offer my stance in the discussion upon their artistic nature secondly there is an analysis of the differences between games produced for personal computers . Parents who were fed up with their kids playing games all day long were happy to have their kids reading something instead of sitting in front of a screen even if that reading was a video game magazine ads for the newest games newest systems and local gaming event dominated the space in the magazines
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